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Pageturner's avatar

I was also surprised that the model does not regard the Grunfeld as a sharp opening. The model may have been thrown off by the fact that, while the Grunfeld has a very high potential sharpness indeed, not every line is sharp. In many lines best play involves a very early queen trade leading directly to an endgame. In that respect, it resembles the Berlin! Ee can effectively exclude such lines by asking: how sharp is the Grunfeld middlegame? Very sharp, of course!

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DavidS's avatar

This is really interesting topic. I've been always interested on how to calculate more human-assessment scores. Now, you've done this from an engine-driven approach. The next step is to compare it with real human games. With this data-driven approach, you could get somehow, something like a blunder probability score. If both engine and data scores correlate well, then this can be really useful to stuff like building an opening repertoire, for example.

Another comment, we can certainly assume that a position sharpness is highly influenced by ratings. You could adjust the the number of nodes according to the intended rating range (a simply linear function would work at beginning I guess). That should also reflect how some openings are dangerous at some level but drawish in other

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