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Dave's avatar

I teach along these lines, to consider net difference in activity as a higher-level version of Makogonov's famous rule "Improve the position of your worst-placed piece". Often exchanging an opponent's best piece, or preventing significant improvement of an opponent's piece is the most effective way to increase net difference in activity than to improve one's own piece activity.

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dboing dboing's avatar

(Attacked Squares) + (Attacked Squares in Opponent's Half) +

(Attacked Squares around Opponent's King)

I like these components. This artcle stimulates me to keep working on a more abstract versoin of piece activity, let's say potential activity. But if one were to get a derived version for a full legal position, then I do think these notions would be pressure components to include. not done reading. I hope this will be on lichess, too. I think you are doing exactly the kind of chess theory I thought has been missing.

As these are measure one would apply not in the one play mode games, not as such, but for chess study and theories of chess study (learning). many heads at it, and many games characterisation not necessary bound to the single game decision sequence problem on one indidivual, but putting some structure in the accumluating databases for high level concept to be better defined and shareable without having to be first an expert to talk about the same things. This is not going to make anyone having knowledge advantage in their own improvement track vision of chess, well it might if we the many start digested the accumulated data, for its emerging "logic". Eventually having other means to pull on the mass of data than which first moves got to a specific position, would allow some more theories of learning to be developped, (it might need other types of scientific sources or well definted models of the learner "mechanisms") and then maybe more rational ways of extending existing thoeries of conscious learning, into more conscious theories of subsoncsious learning, The experience does not have to be headless chicken random picking, that might spuriously cluster (if we had no such metrics or components metrics to characterize expeirence). What would unifrom random even mean.

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